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TeachT@lk Webinar: Level Up with Classroom Gaming!

Donald Meeks, a student at Arizona State University, and creator of "Go Native", a video game aimed at teaching people how to speak and interact in different countries, opened our webinar on Tuesday, May 3. His comments helped faculty understand how games impacted the way he learned, and how they have the ability to teach new skills by engaging students in problem-solving and immersive environments. (Click here to see Donald's talk)

Faculty went on to review research on games and education, define game "elements", and connect what they are already doing in traditional classes with games. Finally, they reviewed 3 case studies, from a fully converted course from Andy Petroski from Harrisburg University into a game, to some of ASU's courses that are making small changes in course assignments and activities to integrate gaming themes like:

  •  "Spore Controversy"- where students play a "science" game and then discuss what it got wrong, referencing content that supports their opinions.
  • "Last Minute Quests"- team-based PK Presentations and reports that work as formative assessments of student learning and creating competitive fun at the end of each class.

Below are the resources and information from the webinar. If you have additional questions, please contact amy.pate@asu.edu.


Resources:

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